The Inhuman Condition, by Clive Barker - I pulled this off the shelf for Halloween times, having not read it for, oh a decade or so. I remembered the first two stories pretty well, though the latter ones did not feel familiar at all. This is pretty early, raw Barker, first published in 1985, but his style and talents are already definitely there. It felt like a good one to have kicked off the spooky season with.
(This edition is from 1987 and has a pull quote from Stephen King on the cover, which will become relevant later.)
Fantasy & Science Fiction, June 1983 - A little free library find. Not technically a book I guess but whatever, this is my blog. I thought all of the stories were basically fine, no surprise hidden gems here, just an enjoyable pulp magazine. The essay by Asimov about some of the history of the discovery of photosynthesis was fun in that acerbic way he had. The book review section by Algis Budrys, covering some post-apocalyptic works, had a bit that felt topical in 2024 unfortunately:
You know what the straights are going to do? They're going to crack this planet because they can't afford the clothes and the car that would allow them to date Loni Anderson or Tom Selleck. Of course, each of us knows in our heart of hearts that we'll emerge from the rubble and make sense of it after they've screwed it all up, right?
The back cover's book club promo is a great microcosm of that year in fantasy and sci-fi, too:
Frontier Scum, by Karl Druid - An "Acid Western" TTRPG with the tagline "A game about outlaws and their acts of wanton survival on a lost frontier". I read a review of this and decided to give it a try since my game group's current setting is also some kind of weird West. It's based on Mörk Borg, so is rules-light and design-heavy. I've never seen a book bound this way, with an exposed spine that lies flat and perfect-trim pages. There's a lot of clever little things in here, like d4-d4 for abilities, how drunkenness is handled, and losing your hat to soak a hit.
Sometimes I felt like the design was getting in the way of the rules' clarity, but perhaps at the table the visuals would become anchors. Not sure, don't expect to ever get a chance to play it. My biggest complaint is that the sample adventure takes up a lot of the book and is literally a railroad, which does hardly anything to establish the party within the setting outlined at the beginning with a considerate level of detail. On the whole I'm glad to have this one on the shelf to flip through for inspiration, though.
Behind Her Eyes, by Sarah Pinborough - I mentioned to my sister that I didn't feel like I had much on the shelves for Halloween season that I hadn't already read several times, and she was kind enough to send me a few from her house, of which this was one. I don't normally read thrillers but went ahead with this one, and I'm glad I did, it was a wild ride with some genuinely creepy moments and a lot of twists. The final twist is incredible, one of those ones that changes your perception of the whole story retroactively.
(Now, this was published in 2017, and like the book from 1987 above, it also has a pull quote from Stephen King on the cover. That's just some impressive presence!)
Men and Cartoons, by Jonathan Lethem - Found in a little free library, and pulled entirely on the strength of the jacket's graphic design, which mimics those ads from the backs of comic books where you could send away for shock rings and fright wigs and 7-foot skeletons and hot pepper gum. The stories were taut but enjoyable, with some outlandish settings that are just to be taken for granted, and a sprinkling of super hero tropes and references. I liked it well enough that I plan to pass it on to my brother.
The Mysteries, by Bill Watterson and John Kascht - This one also came from my sister. An eerie little fable told largely through intricate illustrations. I'm not going to spoil it but it's not one of those fables with a particularly uplifting moral.